Module Intro
Coding Style wiki
Basic Instructions
Game stage integration module (FSM concept), where GSI is the abbreviation for Game Stage Integration. It addresses the lack of an integration system in game production, which often leads to fragmented operation of game systems.
Basically, game stages are divided into:
- StartupStage
- LogoStage
- HotfixStage
- PrepareStage
- PatchStage
- LoginStage
- LobbyStage
- FightStage
etc. The examples above are general divisions between game stages. Basically, it still depends on your own planning and creation. After the game stages are planned, use GSIFrame to directly integrate and switch (you can then implement the operation of each stage yourself after the division).
Application Description
Default API
(Omitted code block as it is already in English/Neutral)